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Beginning Game AI with Unity

Programming Artificial Intelligence with C#

Produktform: Buch / Einband - flex.(Paperback)

Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter. AI is the one of the most popular subjects in gaming today, ranging from controlling the behavior of non-player characters to procedural generated levels. This book starts with an introduction to AI and its use in games. Basic moving behaviors and pathfinding are covered, and then you move through more complex concepts of pathfinding and decision making. Developers and programming enthusiasts with a basic knowledge of Unity and C# who want to understand and master the foundations of artificial intelligence in games weiterlesen

Sprache(n): Englisch

ISBN: 978-1-4842-6354-9 / 978-1484263549 / 9781484263549

Verlag: APRESS

Erscheinungsdatum: 06.12.2020

Seiten: 143

Auflage: 1

Autor(en): Sebastiano M. Cossu

58,84 € inkl. MwSt.
kostenloser Versand

lieferbar - Lieferzeit 10-15 Werktage

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