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Building Multiplayer Games in Unity

Using Mirror Networking

Produktform: E-Buch Text Elektronisches Buch in proprietärem

Intermediate to advanced Unity 3D developers looking to understand multiplayer networking and deploying large-scale products. Having a solid understanding of C# and Unity is required, and having an understanding or prior experience with networking principles such as IPv4 would be advantageous.weiterlesen

Elektronisches Format: PDF

Sprache(n): Englisch

ISBN: 978-1-4842-7474-3 / 978-1484274743 / 9781484274743

Verlag: APRESS

Erscheinungsdatum: 03.12.2021

Seiten: 235

Autor(en): Dylan Engelbrecht

66,99 € inkl. MwSt.
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