Building Multiplayer Games in Unity
Using Mirror Networking
Produktform: E-Buch Text Elektronisches Buch in proprietärem
Intermediate to advanced Unity 3D developers looking to understand multiplayer networking and deploying large-scale products. Having a solid understanding of C# and Unity is required, and having an understanding or prior experience with networking principles such as IPv4 would be advantageous.weiterlesen
66,99 € inkl. MwSt.
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