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Computer Games

Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers

Produktform: Buch / Einband - flex.(Paperback)

This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.weiterlesen

Dieser Artikel gehört zu den folgenden Serien

Sprache(n): Englisch

ISBN: 978-3-319-05427-8 / 978-3319054278 / 9783319054278

Verlag: Springer International Publishing

Erscheinungsdatum: 10.04.2014

Seiten: 133

Auflage: 1

Zielgruppe: Research

Herausgegeben von Hiroyuki Iida, Mark H.M. Winands, Tristan Cazenave

53,49 € inkl. MwSt.
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