Computer Graphics and Mathematics
Produktform: E-Buch Text Elektronisches Buch in proprietärem
Since its very existence as a separate field within computer
science, computer graphics had to make extensive use of
non-trivial mathematics, for example, projective geometry,
solid modelling, and approximation theory. This interplay of
mathematics and computer science is exciting, but also makes
it difficult for students and researchers to assimilate or
maintain a view of the necessary mathematics. The
possibilities offered by an interdisciplinary approach are
still not fully utilized. This book gives a selection of
contributions to a workshop held near Genoa, Italy, in
October 1991, where a group of mathematicians and computer
scientists gathered to explore ways of extending the
cooperation between mathematics and computer graphics.weiterlesen
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