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Electronic Sports Industry in China

An Overview

Produktform: Buch / Einband - fest (Hardcover)

As a new cultural phenomenon, eSports are politically, economically, culturally, and socially suited to helping use information technologies to restructure human social activities. The emergence and spread of an eSports culture embody the richness of subcultural phenomena and the importance of multicultural spaces, while also having a positive effect on people’s competitive spirit, intelligence, aesthetic tastes, etc. However, during the COVID-19 pandemic, China’s eSports industry has faced a host of problems, e.g. postponed competitions, management difficulties and brand devaluation, all of which have hampered its progress. Nevertheless, the number of Chinese eSports users is on the rise and the online market share is climbing steadily, establishing a user base for the industry. Moreover, new technological advances like 5G, VR and AR offer a wealth of new opportunities for innovation in China’s eSports industry. The book encourages readers to approach the topic from various perspectives and think across disciplines. As a result, it is not only essential reading for students at colleges and universities, but also offers a valuable reference guide for eSports researchers and enthusiasts. weiterlesen

Sprache(n): Englisch

ISBN: 978-9811992872 / 978-9811992872 / 9789811992872

Verlag: Springer Singapore

Erscheinungsdatum: 22.02.2023

Seiten: 231

Auflage: 1

Autor(en): Peng Duan, Xiaohui Wang, Allan Yijia Zhang, Bin Ji

128,39 € inkl. MwSt.
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lieferbar - Lieferzeit 10-15 Werktage

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