Noch Fragen? 0800 / 33 82 637

Essential Guide to RenderMan® Shading Plugin Development

Understanding BxDFs

Produktform: Buch / Einband - flex.(Paperback)

Understand the fundamentals of Bxdf plugins for RenderMan® 21+, both the technical details and API architecture. The main goal of the book is to enable technical artists, hobbyists, and students in using the noncommercial (NCR), free RenderMan® edition.  RenderMan® is an industry standard for rendering software. It has been used for every Pixar film to date and numerous other projects. RenderMan® 21, and all subsequent versions, use Monte Carlo path tracing. This change has necessitated the use of C++ plugins in place of the RenderMan Shader Language (RSL). Because of this, writing Bxdfs now requires knowledge of Monte Carlo integration, probability density functions, and the RenderMan® C++ API.  Essential Guide to RenderMan® Bxdf-Plugin Development specifically addresses writing RenderMan® C++ materials. It explores the mathematical models of representative Bxdfs while drawing parallels, when helpful, to earlier RSL implementations. It also includes an overview of Integrators, providing further context for modern RenderMan® programmable shading.   Beginner plugin writers for RenderMan®, such as technical artists, students, or hobbyists who may already have experience with RSL or another shader language. More experienced C++ developers without knowledge of RenderMan® or Monte Carlo path tracing will benefit from the content as well. While some prior experience in computer graphics is helpful, the book provides background and references for further study.weiterlesen

Sprache(n): Englisch

ISBN: 978-1-4842-9391-1 / 978-1484293911 / 9781484293911

Verlag: APRESS

Erscheinungsdatum: 23.06.2023

Seiten: 141

Auflage: 1

Autor(en): Brad E. Hollister, Brad Eric Hollister

64,19 € inkl. MwSt.
kostenloser Versand

lieferbar - Lieferzeit 10-15 Werktage

zurück