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Game + Design Education

Proceedings of PUDCAD 2020

Produktform: E-Buch Text Elektronisches Buch in proprietärem

This book gathers the papers of the PUDCAD Universal Design Practice Conference: Game + Design Education, organized by Istanbul Technical University and held online on June 24-26, 2020. The conference represented one of the key events of the Practicing Universal Design Principles in Design Education through a CAD-Based Game (PUDCAD) project, which developed a design game on a CAD-based platform, enabling students and designers to learn about universal design principles and develop accessible and innovative design ideas. As such, the PUDCAD project met one of the foremost goals of the European Commission, making sure the inclusion and efficient accessibility for people with disabilities into everyday life. The main topics of the conference include: universal design and education, universal design and user experience, game and design studies, gamification, virtual reality experiment, e-learning in design, and playful spaces and interfaces. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaboration among different specialists. weiterlesen

Dieser Artikel gehört zu den folgenden Serien

Elektronisches Format: PDF

Sprache(n): Englisch

ISBN: 978-3-030-65060-5 / 978-3030650605 / 9783030650605

Verlag: Springer International Publishing

Erscheinungsdatum: 19.07.2021

Seiten: 422

Herausgegeben von Özge Cordan, Demet Arslan Dinçay, Çağıl Yurdakul Toker, Elif Belkıs Öksüz, Sena Semizoğlu

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