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Game Theory for Networks

Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers

Produktform: E-Buch Text Elektronisches Buch in proprietärem

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.weiterlesen

Elektronisches Format: PDF

Sprache(n): Englisch

ISBN: 978-3-642-35582-0 / 978-3642355820 / 9783642355820

Verlag: Springer Berlin

Erscheinungsdatum: 06.12.2012

Seiten: 275

Herausgegeben von Yonggang Wen, Vikram Krishnamurthy, Qing Zhao, Minyi Huang

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