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Games | Game Design | Game Studies

An Introduction (With Contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman)

Produktform: E-Buch Text Elektronisches Buch in proprietärem

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies. With contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman.weiterlesen

Dieser Artikel gehört zu den folgenden Serien

Elektronisches Format: PDF

Sprache(n): Englisch

ISBN: 978-3-8394-2983-9 / 978-3839429839 / 9783839429839

Verlag: transcript

Erscheinungsdatum: 31.10.2015

Seiten: 296

Auflage: 1

Autor(en): Gundolf S. Freyermuth
Beiträge von André Czauderna, Eric Zimmerman, Nathalie Pozzi

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