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Motion in Games

4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings

Produktform: E-Buch Text Elektronisches Buch in proprietärem

This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.weiterlesen

Elektronisches Format: PDF

Sprache(n): Englisch

ISBN: 978-3-642-25090-3 / 978-3642250903 / 9783642250903

Verlag: Springer Berlin

Erscheinungsdatum: 08.11.2011

Seiten: 460

Herausgegeben von Jan Allbeck, Petros Faloutsos

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