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Motion in Games

Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings

Produktform: E-Buch Text Elektronisches Buch in proprietärem

This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010.The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.weiterlesen

Elektronisches Format: PDF

Sprache(n): Englisch

ISBN: 978-3-642-16958-8 / 978-3642169588 / 9783642169588

Verlag: Springer Berlin

Erscheinungsdatum: 02.11.2010

Seiten: 436

Herausgegeben von Ronan Boulic, Yiorgos Chrysanthou, Taku Komura

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