Motion in Games
Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings
Produktform: E-Buch Text Elektronisches Buch in proprietärem
This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010.The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.weiterlesen
Dieser Artikel gehört zu den folgenden Serien
53,49 € inkl. MwSt.
Recommended Retail Price
kostenloser Versand
sofort lieferbar - Lieferzeit 1-3 Werktage
zurück