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Practical GameMaker: Studio

Studio Language Projects

Produktform: Buch / Einband - flex.(Paperback)

Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you’ll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After completing all elements, you will put into action what you have learned in a classic arcade style game.In , you will create a fully featured game, with guidance and in color, using version 1.4. After each section you’ll see how you’ll apply what you’ve learned to the final game, and discover additional projects to try. These mini projects include a separate scoring guide, and a working example for each, which is useful if you’re using this book in an educational environment. Similarly, the book also contains a number of assignments, which you may include as part of any associated coursework in your classes. Experienced game developers new to GameMaker or for those with at least some prior exposure or experience with GameMaker: Studio but who are new to GML.weiterlesen

Sprache(n): Englisch

ISBN: 978-1-4842-2372-7 / 978-1484223727 / 9781484223727

Verlag: APRESS

Erscheinungsdatum: 19.12.2016

Seiten: 313

Auflage: 1

Autor(en): Ben Tyers

58,84 € inkl. MwSt.
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