Noch Fragen? 0800 / 33 82 637

Practical GameMaker Projects

Build Games with GameMaker Studio 2

Produktform: E-Buch Text Elektronisches Buch in proprietärem

Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Each game in has its own chapter that explains the process of making each game, along with sketches, screenshots, coding, explanations, and tips. For each game there is a YYZ project file of the completed game that is ready to load and play. Also, all resources are available so you can make the game as you follow along in the book.  You can still gain a lot from this book if you have the free version of GameMaker Studio 2, but note that the free version doesn't allow the importation of YYZ project files used in the book, and has other limitations such as a limit on how many resources you can create. Each chapter has an introduction that explains what the aim of the game is, followed by a design and coding section which will cover the coding of the game. You’re free to re-use code in your own projects, both free and paid. At the end of each chapter there is a things-to-try page that gives you five things to add to the game to improve its playability or appearance – pushing you a little to improve your planning and GML skills.    Game developers with at least some prior game development experience. GameMaker Studio experience recommended, but not required. weiterlesen

Elektronisches Format: PDF

Sprache(n): Englisch

ISBN: 978-1-4842-3745-8 / 978-1484237458 / 9781484237458

Verlag: APRESS

Erscheinungsdatum: 09.07.2018

Seiten: 255

Autor(en): Ben Tyers

46,99 € inkl. MwSt.
Recommended Retail Price
kostenloser Versand

lieferbar - Lieferzeit 10-15 Werktage

zurück