Serious Games and Edutainment Applications
Volume II
Produktform: Buch / Einband - flex.(Paperback)
With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field.
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