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The Work of Play

Meaning-Making in Videogames

Produktform: Buch / Einband - flex.(Paperback)

Some educational researchers claim that videogames can energize learning in both traditional and non-traditional contexts; cultivate skills more useful to a changing economy; and present information in ways more appealing to students. The notion of «serious games» dates back as early as the 1950s, but so far has failed to make a significant lasting impact on what goes on in education. is an attempt to describe such learning on the micro-level, capturing the moment-by-moment interactions between players and showing how meanings are shaped over time. It builds on anthropological methods, including ethnography and conversation analysis, to re-construct how situated learning occurs and how players’ perception of the game evolves as their experiences with the game change. This is a valuable book for researchers and for classroom use at the upper-division undergraduate and graduate levels.weiterlesen

Dieser Artikel gehört zu den folgenden Serien

Sprache(n): Englisch

ISBN: 978-1-4331-0905-8 / 978-1433109058 / 9781433109058

Verlag: Peter Lang Publishing Inc. New York

Erscheinungsdatum: 10.06.2011

Seiten: 222

Auflage: 1

Autor(en): Aaron Chia Yuan Hung

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