Noch Fragen? 0800 / 33 82 637

Transactions on Edutainment IX

Produktform: E-Buch Text Elektronisches Buch in proprietärem

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains a special section on serious games with 8 outstanding contributions from the VS-Games 2011 conference; furthermore, there are 13 regular papers. These contributions clearly demonstrate the use of serious games and virtual worlds for edutainment applications and form a basis for further exploration and new ideas.weiterlesen

Dieser Artikel gehört zu den folgenden Serien

Elektronisches Format: PDF

Sprache(n): Englisch

ISBN: 978-3-642-37042-7 / 978-3642370427 / 9783642370427

Verlag: Springer Berlin

Erscheinungsdatum: 02.03.2013

Seiten: 297

Herausgegeben von Wolfgang Mueller, Zhigeng Pan, Adrian David Cheok, Fotis Liarokapis

53,49 € inkl. MwSt.
Recommended Retail Price
kostenloser Versand

sofort lieferbar - Lieferzeit 1-3 Werktage

zurück