Unity Networking Fundamentals
Creating Multiplayer Games with Unity
Produktform: E-Buch Text Elektronisches Buch in proprietärem
Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture.
Readers familiar with Unity and C# development who want to create multiplayer gamesweiterlesen
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