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Video Games and Storytelling

Reading Games and Playing Books

Produktform: E-Buch Text Elektronisches Buch in proprietärem

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.weiterlesen

Elektronisches Format: PDF

Sprache(n): Englisch

ISBN: 978-1-137-52505-5 / 978-1137525055 / 9781137525055

Verlag: Palgrave Macmillan UK

Erscheinungsdatum: 15.09.2015

Seiten: 239

Autor(en): Souvik Mukherjee

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